How to create an Embodiment Agent¶
Agent Creation¶
Open your Unity project and right click, from inside the modules folder,
MAGES > JARIA > Agent
.

The agent includes some settings for the embodiment agents which must be defined by you:

Agent Configuration¶
Agent ID: The agent ID obtained after the creation of the agent in the portal.
Embodiment Character: Chose between a character in the scene or a prefab from the assets as the embodiment character of the agent.
Interaction Component: The prefab that holds the start/cancel buttons.
Agent Output Component: The prefab used to visualize the agent output as subtitles.
Speech Handler key: The key for the speech to text handler.
Text Handler Key: The key for the text to speech handler.
Handlers Region: The text to speech and speech to text handlers region.
Tip
An example of the interaction and the agent output components can be found in the neuro sample, inside Resources > Generic > Agent
Optional Agent Configuration¶
Voice ID: The ID of the voice the agent is going to have.
Language ID: The language of the subtiltes and the voice for the agent responce.
Custom Endpoint: The key for the custom speech to text handler.
Agent Configuration inside module¶
Add the agent you created in the agents list of the module.
