class MAGES::Recorder::ClientEnterEvent¶
Overview¶
An event created when a client enters the session. More…
class ClientEnterEvent: public MAGES::Recorder::ICapturedEvent { public: // properties double CreateTime; double CaptureTime; long CreateFrame; string ClientName; int ClientNumber; Interaction.AvatarData AvatarData; // methods ClientEnterEvent( long frameCount, string clientName, int clientNumber, AvatarData avatarData, double captureTime ); };
Inherited Members¶
public: // properties long CreateFrame; double CreateTime; double CaptureTime;
Detailed Documentation¶
An event created when a client enters the session.
This event will always be raised at least once even in single-player mode.
Properties¶
double CreateTime
Gets the estimated time (wall-clock time) when the event was created (NOT captured).
double CaptureTime
Gets the estimated time (wall-clock time) when the event was captured.
long CreateFrame
Gets the frame the event was captured on.
string ClientName
Gets the username of the client that entered the session.
int ClientNumber
Gets the client number of the client that entered the session.
Interaction.AvatarData AvatarData
Gets the avatar data.
Methods¶
ClientEnterEvent( long frameCount, string clientName, int clientNumber, AvatarData avatarData, double captureTime )
Initializes a new instance of the ClientEnterEvent class.
Parameters:
frameCount |
The frame count. |
clientName |
The client name. |
avatarData |
The avatar data. |
clientNumber |
The client number. |
captureTime |
The capture time. |