Simulation Mesh

The simulation mesh is the core of the mesh deformations module. It is usually generated based on a given tetrahedral mesh and is used to simulate deformable or rigid objects. To create a simulation mesh from a tetrahedral mesh, you need to use the Simulation Mesh Converter Tool found in the MAGES > Mesh Deformations > Simulation Mesh Converter Tool menu.

../../_images/tool_path.PNG

In the table below, the properties shown in the tool are explained:

Property

Description

Mass

The total mass of the object.

Particle Mass

The mass of each particle. Changing this value will also change the total mass of the object and vice versa.

Distance Constraints Generate

Wether to generate distance constraints or not.

Volume Constraints Generate

Wether to generate volume constraints or not.

Shape Matching Constraints Generate

Whether to generate shape matching constraints or not.

Additional to these options, for each submesh of the tetrahedral mesh, you can adjust the following properties:

Property

Description

Tearable

Whether this submesh can be torn or not.

Particle Damping

The damping factor [0,1] for the particles that belong in this submesh.

Distance Constraints Stiffness

The stiffness [0.0000001, +Infinity] of the distance constraints that belong in this submesh.

Volume Constraints Stiffness

The stiffness [0.0000001, +Infinity] of the volume constraints that belong in this submesh.

Shape Matching Constraints Stiffness

The stiffness [0, 1] of the shape matching constraints that belong in this submesh.

Static Friction

The static friction [0, 1] of the particles that belong in this submesh.

Dynamic Friction

The dynamic friction [0, 1] of the particles that belong in this submesh.

When the simulation mesh is created you can see generic information and further edit the materials of each submesh through the inspector:

../../_images/SimulationMeshInspector.PNG