class MAGES::Interaction::PoseArea¶
Checks whether the interactor is close enough to the object this script is attached to, so that the corresponding handpose is set to the interactor.
class PoseArea: public MonoBehaviour { };
Checks whether the interactor is close enough to the object this script is attached to, so that the corresponding handpose is set to the interactor.
class PoseArea: public MonoBehaviour { };