How to create an Agent in the PortalΒΆ

In order to create a custom agent with the appropriate data set, you must sign-in to the OramaVR portal.

  1. Go to OramaVR Portal.

  2. Navigate to Personalized AI, through the navbar on the left and click on the Personalized AI Creator.

Here are the steps:

Step 1: Create a personalized Library, in which the agent will be based on. If your data can be summarized to a few paragraphs you can skip this step.

Step 1: Library Resources.

  • Fill in the library details.

  • Here you can select if the library will be visible and editable by only the author, or the whole organization (Pro Feature).

../../../_images/Library_Creation.png

Step 2: Library Files.

  • Attach the files that will form the library.

  • Supported files are: pdf and txt.

  • Creator Pro users can opt to summarize their libraries, which can help agents navigate large amounts of data.

../../../_images/Summarize_Library.png

Step 3: Library Creation.

  • After creation, the library will be available to select in the creation process of future agents.

  • Now that a library has been created, the next step is to create an agent.

Step 2: Create a personalized agent.

Step 1: Agent Details.

../../../_images/AgentCreation.png
  • Fill in the agent details.

  • In the prompt section describe how you want your agent to behave. If your dataset is not very long you can simply describe it here instead of creating a library.

Step 2: Agent Libraries.

  • Choose among the libraries of the organization.

  • The libraries selected are the ones which the agent will be based on.

  • This step is optional.

Step 3: Agent Creation.

  • After creation, the agent will be available to all the users of the organization as well.

  • The agent ID will be available to be used in a unity agent as well.

Step 3: Interact with the agent.

There are two ways to interact with the agent:

  • Portal Interaction: In the AI assistant page, choose the agent from the dropdown and begin to chat with it.

  • Unity Interaction: Set up an embodiment agent inside Unity with the ID of the agent provided. Inside Unity the agent can be interacted with via voice, not text.