struct MAGES::Editor::QualityLevelSettings¶
Overview¶
A strut containing the necessary info of a Quality Settings Level. More…
struct QualityLevelSettings { // properties string LevelName; Object CustomRenderingPipeline; bool RealtimeReflectionProbes; float ResolutionScalingFixedDPIFactor; int SyncCount; int RealtimeGICPUUsage; int GlobalTextureMipmapLimit; int AnisotropicTextures; bool StreamingMipmapsActive; int ParticleRaycastBudget; bool BillboardsFaceCameraPosition; bool UseLegacyDetailDistribution; int ShadowmaskMode; int AsyncUploadTimeSlice; int AsyncUploadBufferSize; bool AsyncUploadPersistentBuffer; float LodBias; int MaximumLODLevel; int SkinWeights; // methods QualityLevelSettings( string levelName, Object customRenderingPipeline, bool realtimeReflectionProbes, float resolutionScalingFixedDPIFactor, int syncCount, int realtimeGICPUUsage, int globalTextureMipmapLimit, int anisotropicTextures, bool streamingMipmapsActive, int particleRaycastBudget, bool billboardsFaceCameraPosition, bool useLegacyDetailDistribution, int shadowmaskMode, int asyncUploadTimeSlice, int asyncUploadBufferSize, bool asyncUploadPersistentBuffer, float lodBias, int maximumLODLevel, int skinWeights ); };
Detailed Documentation¶
A strut containing the necessary info of a Quality Settings Level.
Properties¶
string LevelName
Gets the level name.
Object CustomRenderingPipeline
Gets or sets the custom rendering pipeline.
bool RealtimeReflectionProbes
GEts a value indicating whether realtime reflection probes are allowed.
float ResolutionScalingFixedDPIFactor
Gets the resolution scaling fixed DPI factor.
int SyncCount
Gets the vSyncCount.
int RealtimeGICPUUsage
Gets the realtime GI CPU usage.
int GlobalTextureMipmapLimit
Gets the global mipmap limit.
int AnisotropicTextures
Gets the anisotropic textures.
bool StreamingMipmapsActive
Gets a value indicating whether texture streaming is enabled.
int ParticleRaycastBudget
Gets the particle raycast budget.
bool BillboardsFaceCameraPosition
Gets a value indicating whether the bollboards face camera position is enabled.
bool UseLegacyDetailDistribution
Gets a value indicating whether legacy details distribution are used.
int ShadowmaskMode
Gets the shadowmask mode.
int AsyncUploadTimeSlice
Gets the async upload time slice.
int AsyncUploadBufferSize
Gets The async upload buffer size.
bool AsyncUploadPersistentBuffer
Gets a value indicating whether async upload peristent buffer is enabled.
float LodBias
Gets the lod bias.
int MaximumLODLevel
Gets the Maximum LOD Level.
int SkinWeights
Gets the Skin Weights.
Methods¶
QualityLevelSettings( string levelName, Object customRenderingPipeline, bool realtimeReflectionProbes, float resolutionScalingFixedDPIFactor, int syncCount, int realtimeGICPUUsage, int globalTextureMipmapLimit, int anisotropicTextures, bool streamingMipmapsActive, int particleRaycastBudget, bool billboardsFaceCameraPosition, bool useLegacyDetailDistribution, int shadowmaskMode, int asyncUploadTimeSlice, int asyncUploadBufferSize, bool asyncUploadPersistentBuffer, float lodBias, int maximumLODLevel, int skinWeights )
Initializes a new instance of the QualityLevelSettings struct.
Parameters:
levelName |
The level name. |
customRenderingPipeline |
The custom rendering pipeline. |
realtimeReflectionProbes |
Whether realtime reflection probes are allowed. |
resolutionScalingFixedDPIFactor |
The resolution scaling fixed DPI factor. |
syncCount |
The vSyncCount. |
realtimeGICPUUsage |
The realtime GI CPU usage. |
globalTextureMipmapLimit |
The global mipmap limit. |
anisotropicTextures |
The anisotropic textures. |
streamingMipmapsActive |
Whether texture streaming is enabled. |
particleRaycastBudget |
The particle raycast budget. |
billboardsFaceCameraPosition |
Whether the bollboards face camera position is enabled. |
useLegacyDetailDistribution |
Whether legacy details distribution are used. |
shadowmaskMode |
The shadowmask mode. |
asyncUploadTimeSlice |
The async upload time slice. |
asyncUploadBufferSize |
The async upload buffer size. |
asyncUploadPersistentBuffer |
Whether async upload peristent buffer is enabled. |
lodBias |
The lod bias. |
maximumLODLevel |
The Maximum LOD Level. |
skinWeights |
The Skin Weights. |