class MAGES::SceneGraph::ActionGameObjectCollection¶
Overview¶
A list of Gameobjects that will be spawned during an Action. As opposed to, it contains parenting functionality for each action object.
See also:
SceneGraph.ActionGameObjectList More…
class ActionGameObjectCollection: public MAGES::SceneGraph::ActionGameObjectBase { public: // properties List<ActionGameObject> ActionObjects; };
Inherited Members¶
public:
// properties
bool AdvancedMode;
bool DestroyOnPerform;
bool DestroyOnUndo;
bool IsDestroyOnPerformAvailable;
bool IsDestroyOnUndoAvailable;
Transform ActionObjectParent;
string ActionGameObjectLabel;
string ActionGameObjectTooltip;
Detailed Documentation¶
A list of Gameobjects that will be spawned during an Action. As opposed to, it contains parenting functionality for each action object.
See also:
SceneGraph.ActionGameObjectList
Properties¶
List<ActionGameObject> ActionObjects
Gets or sets the list of Action Object Info.