class MAGES::HardAssetReferenceAttribute¶
Overview¶
An attribute used on strings to signal that the string indicates a path into the project folder. More…
class HardAssetReferenceAttribute: public System.Attribute { public: // enums enum Type; // properties bool IsRuntime; // methods HardAssetReferenceAttribute(Type type); static IEnumerableQuery(HardAssetReferenceAttribute.Type? type = null); };
Detailed Documentation¶
An attribute used on strings to signal that the string indicates a path into the project folder.
Properties¶
bool IsRuntime
Gets a value indicating whether the reference is for a prefab that is used during play mode.
Methods¶
HardAssetReferenceAttribute(Type type)
Initializes a new instance of the HardAssetReferenceAttribute class.
This attribute can only be used in string fields.
Parameters:
type |
The type of the hard prefab reference. |
static IEnumerableQuery(HardAssetReferenceAttribute.Type? type = null)
Shorthand for querying all fields with the hard prefab reference attribute.
Parameters:
type |
The type of the reference. |
Returns:
The reference.