struct MAGES::Interaction::UI::MAGESGraphicRaycaster::RaycastHitData¶
struct RaycastHitData { // properties Graphic Graphic; Vector3 WorldHitPosition; Vector3 HitNormal; Vector2 ScreenPosition; float Distance; // methods RaycastHitData( Graphic graphic, Vector3 worldHitPosition, Vector3 hitNormal, Vector2 screenPosition, float distance ); };