struct MAGES::Interaction::UI::MAGESGraphicRaycaster::RaycastHitData¶
struct RaycastHitData
{
// properties
Graphic Graphic;
Vector3 WorldHitPosition;
Vector3 HitNormal;
Vector2 ScreenPosition;
float Distance;
// methods
RaycastHitData(
Graphic graphic,
Vector3 worldHitPosition,
Vector3 hitNormal,
Vector2 screenPosition,
float distance
);
};