class MAGES::SceneGraph::Editor::CrossDomainReloadUtility::AttachScript¶
Overview¶
A change that takes a script and attaches it to a game object. More…
class AttachScript: public MAGES::SceneGraph::Editor::CrossDomainReloadUtility::Change { public: // properties string ScriptPath; GameObject Target; bool OpenScript; // methods override void Resolve(); };
Inherited Members¶
public: // methods void Resolve();
Detailed Documentation¶
A change that takes a script and attaches it to a game object.
Properties¶
string ScriptPath
Gets or sets the script path.
GameObject Target
Gets or sets the target.
bool OpenScript
Gets or sets a value indicating whether to open the script.