class MAGES::SceneGraph::Editor::CrossDomainReloadUtility::AttachScript

Overview

A change that takes a script and attaches it to a game object. More…

class AttachScript: public MAGES::SceneGraph::Editor::CrossDomainReloadUtility::Change
{
public:
    // properties

    string ScriptPath;
    GameObject Target;
    bool OpenScript;

    // methods

    override void Resolve();
};

Inherited Members

public:
    // methods

    void Resolve();

Detailed Documentation

A change that takes a script and attaches it to a game object.

Properties

string ScriptPath

Gets or sets the script path.

GameObject Target

Gets or sets the target.

bool OpenScript

Gets or sets a value indicating whether to open the script.