struct MAGES::Interaction::MAGESUIInputModule::RaycastHitData¶
Overview¶
Information for a hit. More…
struct RaycastHitData
{
// fields
Vector3 Position;
Vector3 Normal;
float Distance;
GameObject GameObject;
};
Detailed Documentation¶
Information for a hit.
Fields¶
Vector3 Position
The hit position.
Vector3 Normal
The hit normal.
float Distance
The distance of hit.
GameObject GameObject
The gameobject that was hit.