class MAGES::SceneGraph::SnapObjectBehavior¶
Overview¶
A behavior that can be attached to an object to allow other objects to snap to it. More…
class SnapObjectBehavior: public MonoBehaviour { public: // properties UnityEventObjectSnapped; GameObject[] AcceptedObjects; };
Detailed Documentation¶
A behavior that can be attached to an object to allow other objects to snap to it.
Properties¶
UnityEventObjectSnapped
Gets the event that is triggered when an object is snapped to this object.
GameObject[] AcceptedObjects
Gets or sets the list of objects that can snap to this object.