class MAGES::SceneGraph::EndActionData::Factory¶
Overview¶
Factory for the end action. More…
class Factory: public MAGES::SceneGraph::ActionFactory { public: // methods virtual override bool Initialize( BaseActionData data, Action trigger, GraphRunner runner ); };
Inherited Members¶
public: // methods static bool InvokeInitialize( BaseActionData data, Action trigger, GraphRunner runner ); static bool InvokeUndo(BaseActionData data); static void InvokeWriteDefaults(BaseActionData data); static BaseActionData CreateAction(System.Type actionType); virtual void WriteDefaults(BaseActionData data); virtual abstract bool Initialize( BaseActionData data, Action trigger, GraphRunner runner ) = 0; virtual bool Undo(BaseActionData data);
Detailed Documentation¶
Factory for the end action.
Methods¶
virtual override bool Initialize( BaseActionData data, Action trigger, GraphRunner runner )
Initialize the action based on data.
Parameters:
data |
The data. |
trigger |
Invoke this action to move to the next one. |
runner |
The graph runner. |
Returns:
Whether (or not) the action was properly initialized.