class MAGES::Analytics::Editor::EventsStateMachine¶
Overview¶
The state machine for the events. More…
class EventsStateMachine: public MAGES::Analytics::Editor::BaseAnalyticsStateMachine { public: // properties DropdownField TypesDropdown; // methods EventsStateMachine(string selectedSceneGraphData); VisualElement CreateExistingItemButton( EventsScriptableObject so, ScrollView parent, string buttonText, Type entryType, ScrollView existingItemsView, List> items, bool allTypesMode ); virtual override void State0(ScrollView parent); virtual override void State1( ScrollView parent, Action onValueChanged, bool reset ); virtual override void State2( ScrollView parent, Action onValueChanged, bool reset ); };
Inherited Members¶
public:
// properties
string SelectedSceneGraphData;
// methods
BaseAnalyticsStateMachine(string selectedSceneGraphData);
virtual void State0(ScrollView parent);
virtual void State1(ScrollView parent, Action onValueChanged, bool reset);
virtual void State2(ScrollView parent, Action onValueChanged, bool reset);
VisualElement CreateExistingItemButton(
AnalyticsScriptableObject so,
string assetName,
AnalyticsTypes.Type analyticsType,
ScrollView parent,
string buttonText,
Type entryType,
ScrollView existingItemsView,
List> items,
bool allTypesMode
);
Detailed Documentation¶
The state machine for the events.
Properties¶
DropdownField TypesDropdown
Gets the dropdown field for the types.
Methods¶
EventsStateMachine(string selectedSceneGraphData)
Initializes a new instance of the EventsStateMachine class.
Parameters:
selectedSceneGraphData |
The name of the selected scene graph data. |
VisualElement CreateExistingItemButton(
EventsScriptableObject so,
ScrollView parent,
string buttonText,
Type entryType,
ScrollView existingItemsView,
List> items,
bool allTypesMode
)
Creates a new button for the existing items view.
Parameters:
so |
The scriptable object associated with this item. |
parent |
The parent element of this tab. |
buttonText |
The text of the button. |
entryType |
The type of the selected error. |
existingItemsView |
The scroll view containg all the existing items(buttons). |
items |
The items that are currently displayed in the existing item scrollview. |
allTypesMode |
Whether or not the all types option is selected from the dropdown. |
Returns:
The created button.
virtual override void State0(ScrollView parent)
The first state of the state machine.
Parameters:
parent |
The parent UI element. |
virtual override void State1(
ScrollView parent,
Action onValueChanged,
bool reset
)
The second state of the state machine.
Parameters:
parent |
The parent UI element. |
onValueChanged |
Lambda to be called when the value changes. |
reset |
Whether or not to reset the parent. |
virtual override void State2(
ScrollView parent,
Action onValueChanged,
bool reset
)
The third state of the state machine.
Parameters:
parent |
The parent UI element. |
onValueChanged |
Lambda to be called when the value changes. |
reset |
Whether or not to reset the parent. |