struct MAGES::Interaction::Interactables::Grabbable::RigidBodyProperties¶
struct RigidBodyProperties
{
// fields
CollisionDetectionMode CollisionDetection;
bool UseGravity;
float Drag;
float AngularDrag;
float MaxDepenetrationVelocity;
int SolverIterations;
int SolverVelocityIterations;
RigidbodyInterpolation Interpolation;
RigidbodyInterpolation RotationInterpolation;
};