struct MAGES::Interaction::Interactables::Grabbable::RigidBodyProperties

struct RigidBodyProperties
{
    // fields

    CollisionDetectionMode CollisionDetection;
    bool UseGravity;
    float Drag;
    float AngularDrag;
    float MaxDepenetrationVelocity;
    int SolverIterations;
    int SolverVelocityIterations;
    RigidbodyInterpolation Interpolation;
    RigidbodyInterpolation RotationInterpolation;
};