class MAGES::SceneGraph::SetAnimatorPropertyStep

Overview

Set a property on animator component, given a unique reference to a scene object. More…

class SetAnimatorPropertyStep: public MAGES::Step
{
public:
    // enums

    enum AnimatorControllerPropertyType;

    // methods

    virtual override void Execute(BaseActionData action, StepEvent stepEvent);
};

Inherited Members

public:
    // properties

    string Description;

    // methods

    virtual abstract void Execute(BaseActionData action, StepEvent stepEvent) = 0;

Detailed Documentation

Set a property on animator component, given a unique reference to a scene object.

Methods

virtual override void Execute(BaseActionData action, StepEvent stepEvent)

Executes the step.

Parameters:

action

The action this step is stored in.

stepEvent

The event that triggered this step.