class MAGES::SceneGraph::SetAnimatorPropertyStep¶
Overview¶
Set a property on animator component, given a unique reference to a scene object. More…
class SetAnimatorPropertyStep: public MAGES::Step { public: // enums enum AnimatorControllerPropertyType; // methods virtual override void Execute(BaseActionData action, StepEvent stepEvent); };
Inherited Members¶
public: // properties string Description; // methods virtual abstract void Execute(BaseActionData action, StepEvent stepEvent) = 0;
Detailed Documentation¶
Set a property on animator component, given a unique reference to a scene object.
Methods¶
virtual override void Execute(BaseActionData action, StepEvent stepEvent)
Executes the step.
Parameters:
action |
The action this step is stored in. |
stepEvent |
The event that triggered this step. |