MAGES SDK 5

MAGES SDK 5.0.1 (NXT) - January 2024

feature

  • Added API Reference in our documentation

  • The error type remains active through the selection of different Actions (Analytics editor)

  • Added two extra buttons in the Scenegraph scripts, the Create and Remove. If you press the Create it generates a templated script and attaches is in the field

  • Added Wrong Answer error type that appears only on QuestionActions. Developers can set the penalty for a wrong answer. The error appears on the analytics report at the end of the simulation

  • If the user skips a Question Action, the penalty is automatically applied

bugfix

  • Fixed issue when switching between Scenes, containing different Scenegraphs, throws multiple errors with both Mobile and XR input

  • Fixed all the assets that were not oriented correctly

  • Fixed Analytics paths that were exceeding 140 characters

  • Fixed all the warnings from the MAGES Panel

  • Added session restart functionality

  • Reworked the handling of the MAGES Panel to keep the previous state of the window when developers change tabs

  • Action names, entered in the Action Pattern Wizard, were not set on the created Action in the Scenegraph window. This is fixed now.

  • We made sure all the data is saved when moving or hiding the MAGES Panel

  • Fix NullReferenceException when entering play mode with Scenegraph Tab open

  • Fixed the issue that caused errors after an assembly reload

  • “Physics settings are not optimized” Configuration changes were not saved correctly and are reset when the project is closed

  • Fixed issue when activating a different project as they did not update the information shown in the Advanced Settings

  • Fixed the error and a warning when entering Play Mode (OpenXR)

  • We synchronized Destroy On Perform functionality

  • Rephrased the Label options in the Gamification panel

  • Fixed the warning regarding LiberationSans

knownissues

  • Not stable in Unity 2023.2

  • The API reference page needs rework to make it more easy to user

MAGES SDK 5.0.0 (NXT) - December 2023

feature

  • MAGES Panel to configure your MAGES projects

  • MAGES Hub as the module orchestrator

  • MAGES Interaction as the module that handles interaction with the virtual objects

  • MAGES Device Manager to handle the input from the

  • MAGES Networking to enable collaborative simulations (multiplayer)

  • MAGES Scenegraph as the module that handles the operation steps (Actions)

  • MAGES Data Container to store realtime data

  • MAGES Analytics as the module that manages user performance and errors

  • MAGES Jaria as an artificial assistant to ask documentation questions

  • Hand Poser Editor to configure custom handposes for object handling

  • Example Scene with a simple scenario to explore the basic functionalities

  • 6 new Action patterns (InsertAction, RemoveAction, UseAction, ActivateAction, TrajectoryAction, QuestionAction)

  • Start and End nodes

  • Added scripts and steps to enter custom behavior in our Actions

  • Gamification patterns to enhance your simulations with gamified elements

  • Scenegraph wizard to guide users to create their first Actions

  • Select between XR devices (headsets) and mobile 3D camera (tablets/phones)

  • Support for IOS and android mobile devices (tablets, phones)

  • Avatar customization

  • Added Advanced settings on the MAGES Panel to configure the public parameters of each module

  • UIs for user to navigate in XR

knownissues

  • Minor issues with the developer experience on some Action patterns

  • When on the “Advanced settings” tab of mages panel and you change bundle, the “Scenegraph” panel opens

  • Unconnected nodes do not appear in ‘live’ scene graph mode

  • Saving the scene graph with unconnected nodes, may cause nodes to completely lose their link connections

  • Trajectory Action is not supported from the Scenegraph wizard

  • You cannot have more than one Question Action active at the same time (parallel)

  • Cut, Copy, Paste and Duplicate do not work on the scenegraph editor

  • Question & incision data editors don’t update their new/edit/save states depending on other changes

  • When opening the MAGES Panel with a scene graph already open: “Only one instance of the scene graph is allowed”

  • In some cases the JARIA window is flickering

  • You cannot press the Exit Button if you do not close the Analytics Tab

  • Actions do not allow to reference objects from other scenes