struct MAGES::Interaction::MAGESGraphicRaycaster::RaycastHitData¶
struct RaycastHitData
{
// properties
Graphic Graphic;
Vector3 WorldHitPosition;
Vector3 WorldHitNormal;
Vector2 ScreenPosition;
float HitDistance;
// methods
RaycastHitData(
Graphic graphic,
Vector3 worldHitPosition,
Vector3 worldHitNormal,
Vector2 screenPosition,
float hitDistance
);
};