struct MAGES::Interaction::MAGESGraphicRaycaster::RaycastHitData

struct RaycastHitData
{
    // properties

    Graphic Graphic;
    Vector3 WorldHitPosition;
    Vector3 WorldHitNormal;
    Vector2 ScreenPosition;
    float HitDistance;

    // methods

    RaycastHitData(
        Graphic graphic,
        Vector3 worldHitPosition,
        Vector3 worldHitNormal,
        Vector2 screenPosition,
        float hitDistance
    );
};