struct MAGES::Interaction::MAGESGraphicRaycaster::RaycastHitData¶
struct RaycastHitData { // properties Graphic Graphic; Vector3 WorldHitPosition; Vector3 WorldHitNormal; Vector2 ScreenPosition; float HitDistance; // methods RaycastHitData( Graphic graphic, Vector3 worldHitPosition, Vector3 worldHitNormal, Vector2 screenPosition, float hitDistance ); };