class MAGES::SceneGraph::EffectPropertyAttribute¶
Overview¶
Base class for attributes that can be used to decorate effect data properties. More…
class EffectPropertyAttribute: public System.Attribute
{
public:
// methods
virtual abstract bool IsApplicable(System.Type actionDataType) = 0;
};
// direct descendants
class DisplayOnlyOnActionsAttribute;
class DontDisplayOnActionAttribute;
Detailed Documentation¶
Base class for attributes that can be used to decorate effect data properties.
Methods¶
virtual abstract bool IsApplicable(System.Type actionDataType) = 0
Returns true if the attribute is applicable to the given action data type.
Parameters:
actionDataType |
The action data type context. |
Returns:
Whether (or not) this property is applicable to the action type.