class MAGES::SceneGraph::Editor::UseActionWizardData¶
Overview¶
Data for the use action wizard. More…
class UseActionWizardData { public: // properties GameObject UseObject; GameObject UseCollider; int UseTime; bool UseColliderIsInteractable; bool UseColliderIsTrigger; };
Detailed Documentation¶
Data for the use action wizard.
Properties¶
GameObject UseObject
Gets or sets the use object.
GameObject UseCollider
Gets or sets the use collider.
int UseTime
Gets or sets the use time.
bool UseColliderIsInteractable
Gets or sets a value indicating whether to use the collider’s isInteractable property.
bool UseColliderIsTrigger
Gets or sets a value indicating whether to use the collider’s isTrigger property.