struct MAGES::Interaction::Interactables::Grabbable::RigidBodyProperties¶
struct RigidBodyProperties { // fields CollisionDetectionMode CollisionDetection; bool UseGravity; float Drag; float AngularDrag; float MaxDepenetrationVelocity; int SolverIterations; int SolverVelocityIterations; RigidbodyInterpolation Interpolation; RigidbodyInterpolation RotationInterpolation; };