Snap Turn ProviderΒΆ
A locomotion provider, for providing rotation to the camera using the joystick.
Here is a list of the options:
Name |
Explanation |
---|---|
Locomotion System |
Takes the XRRig locomotion system |
Locomotion Started |
The event invoked when a locomotion has started. |
Locomotion Ended |
The event invoked when a locomotion has ended. |
Snap Rotation Angle |
Determines the angle the rotation snap will be. |
Note
Alternatively you can use the smooth turn provider which smoothly moves the camera instead of snapping.
Hint
By default, you can use the analog stick on your right controller to turn your camera (x axis).