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MAGES NXT documentation
Publish your MAGES project
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      • Introduction
      • Installation guide
      • Create your first MAGES project
      • Publish your MAGES project
        • From macOS
          • iOS (iphone/ipad)
          • Standalone XR headset
        • From windows
          • Windows desktop VR
          • Standalone XR headset
          • Windows desktop app
        • Sideload your app on HMD
      • Publish your MAGES project
        • From macOS
          • iOS (iphone/ipad)
          • Standalone XR headset
        • From windows
          • Windows desktop VR
          • Standalone XR headset
          • Windows desktop app
        • Sideload your app on HMD
      • About Action Patterns
      • Action Pattern Wizard
      • Insert Action
      • Use Action
      • Remove Action
      • Trajectory Action
      • Activate Action
      • Question Action
      • Flow Nodes
        • Start Node
        • End Node
        • Repeat Node
        • Group Node
      • About Gamification Patterns
      • Arrow
      • Ghost
      • Label
      • About Analytics
      • Errors
      • Objectives
      • Events
      • Scoring
      • About Interaction System
      • Grabbable Component
        • How to Setup a Grabbable Component
        • How to Setup Hand Poses
        • Animating Hand Poses
        • How to use Events in Grabbable component
      • Multiplayer Setup
      • MAGES Hub
      • MAGES Interaction
        • Virtual Reality Rig (XRRig)
          • Player Rig
          • Locomotion System
          • Smooth Movement Provider
          • Snap Turn Provider
        • Interactor/Hand Interactor
          • Hand Interactor Poses
          • Hand Interactor Sounds
          • Hand Interactor Haptics
          • Hand Interactor Events
          • Hand Interactor Advanced Options
        • Interactable/Grabbable
          • Interaction
          • Interactable Hand Poses
          • Events for Interactables
          • Interactable Advanced Options
        • Interactable Animation Controller
        • Interaction Manager
        • Interactive UI: MAGES Graphic Raycaster
        • Interaction System Advanced Settings
      • MAGES Device Manager
      • MAGES Networking
        • Networking Advanced Settings
      • MAGES Scenegraph
        • Scenegraph Editor
        • Action nodes
        • Flow nodes
        • Gamification panel
        • Scenegraph Steps
        • Scenegraph Scripts
        • Scenegraph Advanced Settings
      • MAGES Data Container
      • MAGES Analytics
        • Errors and Objectives
          • Time Limit
          • Collision
          • Rotation Limit
          • Interaction Limit
          • Did not Perform Required Action
          • Insertion Angle Limit
          • Performed Wrong Action
          • Range of Motion Limit
          • Score Limit
          • Custom
        • Events
          • Action Performed - Action Undone
          • On Collision
          • On Interaction
          • Session Started - Session Ended
          • Custom
        • Analytics Advanced Settings
      • MAGES JARIA
      • Forum
      • MAGES NXT Release Notes

    Publish your MAGES projectΒΆ

    MAGES SDK proposes an easy way to publish your simulations.

    Please select the platform that you have:

    • From macOS
    • From windows
    • Sideload your app on HMD
    Previous Create your first MAGES project
    Next From macOS
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