struct MAGES::MeshDeformations::DynamicSoftbodyActor::RemoveVolumeConstraintsWithLimitedNumberOfNeighbors¶
struct RemoveVolumeConstraintsWithLimitedNumberOfNeighbors: public IJobParallelFor
{
// fields
int MinNeighborCount;
NativeSlice VolumeConstraintsEnabled;
NativeArray VolumeConstraintsNeighbors;
NativeSlice VolumeConstraintsEnabledStateHasChanged;
// methods
void Execute(int volumeConstraintIndex);
};