struct MAGES::MeshDeformations::PathNode

struct PathNode
{
    // fields

    float3 Position;
    float3 Tangent;
    float3 Normal;
    float3 Binormal;

    // methods

    PathNode(float3 position);
    PathNode(float3 position, float3 tangent);
    PathNode(float3 position, float3 tangent, float3 normal, float3 binormal);
    override string ToString();
};