struct MAGES::MeshDeformations::PathNode¶
struct PathNode
{
// fields
float3 Position;
float3 Tangent;
float3 Normal;
float3 Binormal;
// methods
PathNode(float3 position);
PathNode(float3 position, float3 tangent);
PathNode(float3 position, float3 tangent, float3 normal, float3 binormal);
override string ToString();
};