class MAGES::MeshDeformations::BoundedPlane¶
BoundedPlane.
class BoundedPlane
{
public:
// fields
Vector3 position = Vector3.zero;
Quaternion rotation = Quaternion.identity;
Vector2 extents = new Vector2(.1f, .1f);
bool enableGizmos = true;
// methods
Vector3 GetCenter(Transform transform);
Vector3 GetCorner(Transform transform, float north, float east);
Vector3 GetCorner(float north, float east);
Vector3 GetNorthWestCorner(Transform transform);
Vector3 GetNorthEastCorner(Transform transform);
Vector3 GetSouthEastCorner(Transform transform);
Vector3 GetSouthWestCorner(Transform transform);
Vector3 GetNorthWestCorner();
Vector3 GetNorthEastCorner();
Vector3 GetSouthEastCorner();
Vector3 GetSouthWestCorner();
void DrawGizmos(Transform transform);
};