struct MAGES::MeshDeformations::Particle¶
Overview¶
A particle in the simulation mesh. More…
struct Particle
{
// fields
bool Enabled;
bool Breakable;
bool Kinematic;
float InverseMass;
int PhysicsMaterialIndex;
float3 Position;
float3 Velocity;
};
Detailed Documentation¶
A particle in the simulation mesh.
Fields¶
bool Enabled
Defines whether the particle is enabled.
bool Breakable
Defines whether the particle can be broken(removed).
bool Kinematic
Defines whether the particle is kinematic.
float InverseMass
The inverse mass of the particle.
int PhysicsMaterialIndex
The physics material index.
float3 Position
The position of the particle.
float3 Velocity
The velocity of the particle.