class SuturingManager¶
class SuturingManager: public MonoBehaviour
{
public:
// classes
class SutureData;
// fields
UnityEvent OnSutureCompleted = new UnityEvent();
};
class SuturingManager: public MonoBehaviour
{
public:
// classes
class SutureData;
// fields
UnityEvent OnSutureCompleted = new UnityEvent();
};