struct MAGES::MeshDeformations::DynamicSoftbodyActor::RemoveNeighborsFromDifferentSubMeshesJob

struct RemoveNeighborsFromDifferentSubMeshesJob: public IJobParallelFor
{
    // fields

    NativeArray TetrahedralMeshNeighbors;
    NativeArray VolumeConstraintsPhysicsMaterialIndex;

    // methods

    void Execute(int volumeConstraintIndex);
};