struct MAGES::MeshDeformations::SoftbodyActor::ComputeBindingsJob

struct ComputeBindingsJob: public IJobParallelFor
{
    // fields

    NativeArray<Particle> SimulationMeshParticlePositions;
    NativeArray<VolumeConstraint> SimulationMeshVolumeConstraints;
    NativeArray VisualMeshVertices;
    NativeArray VertexBindData;

    // methods

    void Execute(int vertexIndex);
};