class MAGES::MeshDeformations::Tools::ParticleDisconnectionDetector¶
Overview¶
Detects disconnection between particles in a simulation mesh. More…
class ParticleDisconnectionDetector: public MAGES::MeshDeformations::Tools::BaseDetector { public: // structs struct ObservedParticlePair; // properties List<ObservedParticlePair> ObservedParticlePairs; UnityEventDisconnectionEvent; };
Inherited Members¶
public:
// properties
BasePhysicsActor Actor;
Detailed Documentation¶
Detects disconnection between particles in a simulation mesh.
Two particles are connected if there is a distance constraint between them or between some other particles that are connected to them.
Properties¶
List<ObservedParticlePair> ObservedParticlePairs
Gets or sets the particle pairs to be observed for disconnection.
UnityEventDisconnectionEvent
Gets the UnityEvent invoked when a pair of the observed ones diconnects.
arg1: The index of the first particle in the pair.
arg2: The index of the second particle in the pair.