class MAGES::MeshDeformations::Tools::BaseDetector¶
Overview¶
A base class to be used for all detectors, used for detecting changes in SimulationMesh. More…
class BaseDetector: public MonoBehaviour
{
public:
// properties
BasePhysicsActor Actor;
};
// direct descendants
class FloorCollisionDetector;
class ParticleDisconnectionDetector;
class VolumeConstraintsDestructionDetector;
Detailed Documentation¶
A base class to be used for all detectors, used for detecting changes in SimulationMesh.
Properties¶
BasePhysicsActor Actor
Gets the BasePhysicsActor component attached to the same GameObject.