class MAGES::MeshDeformations::Tools::BaseDetector

Overview

A base class to be used for all detectors, used for detecting changes in SimulationMesh. More…

class BaseDetector: public MonoBehaviour
{
public:
    // properties

    BasePhysicsActor Actor;
};

// direct descendants

class FloorCollisionDetector;
class ParticleDisconnectionDetector;
class VolumeConstraintsDestructionDetector;

Detailed Documentation

A base class to be used for all detectors, used for detecting changes in SimulationMesh.

Properties

BasePhysicsActor Actor

Gets the BasePhysicsActor component attached to the same GameObject.