struct MAGES::MeshDeformations::RopeRenderer::CreateMeshJob¶
struct CreateMeshJob: public IJobParallelFor
{
// fields
NativeArray SmoothPath;
int Slices;
float Radius;
float2 UVRange;
bool GenerateEndCaps;
NativeArray Vertices;
NativeArray Normals;
NativeArray UVs;
NativeArray Indices;
// methods
void Execute(int index);
};