struct MAGES::MeshDeformations::RopeRenderer::CreateMeshJob

struct CreateMeshJob: public IJobParallelFor
{
    // fields

    NativeArray SmoothPath;
    int Slices;
    float Radius;
    float2 UVRange;
    bool GenerateEndCaps;
    NativeArray Vertices;
    NativeArray Normals;
    NativeArray UVs;
    NativeArray Indices;

    // methods

    void Execute(int index);
};