class MAGES::SceneGraph::Editor::NodeView

class NodeView: public MAGES.SceneGraph.Node
{
public:
    // fields

    SerializedObject serializedObject = null;
    NodeRef nodeRef;
    Label label;

    // methods

    NodeView();
    void ContextPut(SceneGraph.Node node);
    NodeRef Get();
    void MoveTo(Vector2 pos);
    Vector2 GetPos();
    void Reset(SerializedProperty prop, GraphData data, System.Action markDirty);
    void ClearForPool();
};