class MAGES::SceneGraph::Editor::NodeView¶
class NodeView: public MAGES.SceneGraph.Node
{
public:
// fields
SerializedObject serializedObject = null;
NodeRef nodeRef;
Label label;
// methods
NodeView();
void ContextPut(SceneGraph.Node node);
NodeRef Get();
void MoveTo(Vector2 pos);
Vector2 GetPos();
void Reset(SerializedProperty prop, GraphData data, System.Action markDirty);
void ClearForPool();
};