class MAGES::SceneGraph::ActionGameObjectList¶
Overview¶
A list of Gameobjects that will be spawned during an Action. Used for Actions with multiple ActionGameObjects. More…
class ActionGameObjectList: public MAGES::SceneGraph::ActionGameObjectBase { public: // fields ListactionGameObjectList; // properties List ActionObjectList; };
Inherited Members¶
public:
// fields
bool destroyOnPerform;
bool destroyOnUndo = true;
bool isDestroyOnPerformAvailable = true;
bool isDestroyOnUndoAvailable = true;
BaseActionData.ObjectParentType parentType;
string parentPath;
UniqueReference parentReference;
GameObject parentPrefab;
string actionGameObjectLabel;
string actionGameObjectTooltip;
// properties
bool AdvancedMode;
bool DestroyOnPerform;
bool DestroyOnUndo;
bool IsDestroyOnPerformAvailable;
bool IsDestroyOnUndoAvailable;
Transform ActionObjectParent;
string ActionGameObjectLabel;
string ActionGameObjectTooltip;
Detailed Documentation¶
A list of Gameobjects that will be spawned during an Action. Used for Actions with multiple ActionGameObjects.
Properties¶
ListActionObjectList
Gets the action object.