class MAGES::SceneGraph::ActionGameObjectList

Overview

A list of Gameobjects that will be spawned during an Action. Used for Actions with multiple ActionGameObjects. More…

class ActionGameObjectList: public MAGES::SceneGraph::ActionGameObjectBase
{
public:
    // fields

    List actionGameObjectList;

    // properties

    List ActionObjectList;
};

Inherited Members

public:
    // fields

    bool destroyOnPerform;
    bool destroyOnUndo = true;
    bool isDestroyOnPerformAvailable = true;
    bool isDestroyOnUndoAvailable = true;
    BaseActionData.ObjectParentType parentType;
    string parentPath;
    UniqueReference parentReference;
    GameObject parentPrefab;
    string actionGameObjectLabel;
    string actionGameObjectTooltip;

    // properties

    bool AdvancedMode;
    bool DestroyOnPerform;
    bool DestroyOnUndo;
    bool IsDestroyOnPerformAvailable;
    bool IsDestroyOnUndoAvailable;
    Transform ActionObjectParent;
    string ActionGameObjectLabel;
    string ActionGameObjectTooltip;

Detailed Documentation

A list of Gameobjects that will be spawned during an Action. Used for Actions with multiple ActionGameObjects.

Properties

List ActionObjectList

Gets the action object.