class MAGES::SceneGraph::SendMessageStep

A step that sends a message to a game object.

class SendMessageStep: public MAGES::Step
{
public:
    // fields

    string functionName = string.Empty;
    SendMessageOptions options = SendMessageOptions.DontRequireReceiver;
    GameObjectReference persistentObject;

    // methods

    override void Execute(BaseActionData action, StepEvent stepEvent);
};

Inherited Members

public:
    // fields

    string description;

    // properties

    string Description;

    // methods

    void Execute(BaseActionData action, StepEvent stepEvent);