class MAGES::SceneGraph::SendMessageStep¶
A step that sends a message to a game object.
class SendMessageStep: public MAGES::Step { public: // fields string functionName = string.Empty; SendMessageOptions options = SendMessageOptions.DontRequireReceiver; GameObjectReference persistentObject; // methods override void Execute(BaseActionData action, StepEvent stepEvent); };
Inherited Members¶
public:
// fields
string description;
// properties
string Description;
// methods
void Execute(BaseActionData action, StepEvent stepEvent);