struct MAGES::SceneGraph::PortRef

struct PortRef
{
    // fields

    PortDir Dir;
    NodeRef Parent;
    string Name;
    int SelfIdx;
    bool Additive;
    FieldInfo fieldInfo;
    bool Synchronized;
    int SynchronizationIndex;

    // properties

    System.Type ActionFieldType;

    // methods

    static bool operator == (PortRef a, PortRef b);
    static bool operator != (PortRef a, PortRef b);
    static PortRef Nil();
    bool IsValid();
    override bool Equals(object obj);
    override int GetHashCode();
};