struct MAGES::SceneGraph::PortRef¶
struct PortRef
{
// fields
PortDir Dir;
NodeRef Parent;
string Name;
int SelfIdx;
bool Additive;
FieldInfo fieldInfo;
bool Synchronized;
int SynchronizationIndex;
// properties
System.Type ActionFieldType;
// methods
static bool operator == (PortRef a, PortRef b);
static bool operator != (PortRef a, PortRef b);
static PortRef Nil();
bool IsValid();
override bool Equals(object obj);
override int GetHashCode();
};