class MAGES::MeshDeformations::SceneGraph::SuturingActionData::SuturingActionRuntimeHost

class SuturingActionRuntimeHost: public MonoBehaviour
{
public:
    // methods

    void Initialize(
        SuturingActionData suturingActionData,
        SuturingRuntimeBehaviour suturingRuntimeBehaviour,
        Action triggerAction
    );

    void StopAndDestroy(bool destroyCreatedSutures);
};