class MAGES::MeshDeformations::SceneGraph::SuturingActionData::SuturingActionRuntimeHost¶
class SuturingActionRuntimeHost: public MonoBehaviour
{
public:
// methods
void Initialize(
SuturingActionData suturingActionData,
SuturingRuntimeBehaviour suturingRuntimeBehaviour,
Action triggerAction
);
void StopAndDestroy(bool destroyCreatedSutures);
};