class MAGES::MeshDeformations::Editor::MeshDeformationsEditor¶
Overview¶
Custom Editor for Mesh Deformations. More…
class MeshDeformationsEditor
{
public:
// methods
static void CreatePhysicsWorld();
static void CreateSoftbodyActor();
static void CreateDynamicSoftbodyActor();
static void CreateClothActor();
static void CreateRigidbodyActor();
static void CreateRopeActor();
static void CreateDistanceJoint();
};
Detailed Documentation¶
Custom Editor for Mesh Deformations.
Methods¶
static void CreatePhysicsWorld()
Creates a new Cutter GameObject in the scene.
static void CreateSoftbodyActor()
Creates a new Softbody Actor GameObject in the scene.
static void CreateDynamicSoftbodyActor()
Creates a new Dynamic Softbody Actor GameObject in the scene.
static void CreateClothActor()
Creates a new Cloth Actor GameObject in the scene.
static void CreateRigidbodyActor()
Creates a new Rigidbody Actor GameObject in the scene.
static void CreateRopeActor()
Creates a new Rope Actor GameObject in the scene.
static void CreateDistanceJoint()
Creates a new Distance Joint GameObject in the scene.