class MAGES::MeshDeformations::Editor::MeshDeformationsEditor

Overview

Custom Editor for Mesh Deformations. More…

class MeshDeformationsEditor
{
public:
    // methods

    static void CreatePhysicsWorld();
    static void CreateSoftbodyActor();
    static void CreateDynamicSoftbodyActor();
    static void CreateClothActor();
    static void CreateRigidbodyActor();
    static void CreateRopeActor();
    static void CreateDistanceJoint();
};

Detailed Documentation

Custom Editor for Mesh Deformations.

Methods

static void CreatePhysicsWorld()

Creates a new Cutter GameObject in the scene.

static void CreateSoftbodyActor()

Creates a new Softbody Actor GameObject in the scene.

static void CreateDynamicSoftbodyActor()

Creates a new Dynamic Softbody Actor GameObject in the scene.

static void CreateClothActor()

Creates a new Cloth Actor GameObject in the scene.

static void CreateRigidbodyActor()

Creates a new Rigidbody Actor GameObject in the scene.

static void CreateRopeActor()

Creates a new Rope Actor GameObject in the scene.

static void CreateDistanceJoint()

Creates a new Distance Joint GameObject in the scene.