class MAGES::MeshDeformations::Editor::Tests::DynamicSoftbodyWedgeCoordsEditorTests

EditMode tests for DynamicSoftbodyActor.SetWedgeCoords — the assign/clear/mismatch logic driven by a WedgeCoords asset. Mirrors the wiring in DynamicSoftbodyWedgeUVImportEditorTests : the actor is set up through serialized fields with a valid neighbor list so the editor-visualization rebuild an assignment triggers does not read out of bounds.

class DynamicSoftbodyWedgeCoordsEditorTests
{
public:
    // methods

    void SetUp();
    void TearDown();
    void SetWedgeCoords_MatchingAsset_BakesUvsAndSetsPerWedge();
    void SetWedgeCoords_StampMismatch_RejectedAndStateUnchanged();
    void SetWedgeCoords_Clear_RevertsToPerParticleAndClearsUvs();
};