class MAGES::MeshDeformations::Editor::Tests::DynamicSoftbodySnapshotEditorTests¶
class DynamicSoftbodySnapshotEditorTests
{
public:
// methods
void SetUp();
void TearDown();
void Save_NotInWorld_CountsMatchSharedSimulationMesh();
void Save_ProducesDeepCopy_SourceMutationDoesNotLeak();
void Save_CapturesRestPosition_AndZeroVelocity();
void Snapshot_SurvivesSerializationRoundTrip();
void Load_OutsidePhysicsWorld_LogsError_AndLeavesActorUnchanged();
};