struct MAGES::MeshDeformations::Editor::SimpleTetrahedralization::TriUvΒΆ

struct TriUv
{
    // fields

    int N0;
    int N1;
    int N2;
    float2 Uv0;
    float2 Uv1;
    float2 Uv2;

    // methods

    float2 UvForNode(int n);
};