class MAGES::MeshDeformations::SceneGraph::TearActionGhostMarker¶
Overview¶
Keeps a Tear Action ghost disc centred on a single volume constraint’s tetrahedron, billboarded to the active camera, and self-destructs the moment that one constraint is cut, independently of any sibling discs. More…
class TearActionGhostMarker: public MonoBehaviour
{
public:
// methods
void Initialize(
BasePhysicsActor physicsActor,
int[] constraintParticleIndices,
int volumeConstraintIndex
);
};
Detailed Documentation¶
Keeps a Tear Action ghost disc centred on a single volume constraint’s tetrahedron, billboarded to the active camera, and self-destructs the moment that one constraint is cut, independently of any sibling discs.
Methods¶
void Initialize(
BasePhysicsActor physicsActor,
int[] constraintParticleIndices,
int volumeConstraintIndex
)
Initializes the marker for a single volume constraint.
Parameters:
physicsActor |
The deformable actor whose particles/constraints back this disc. |
constraintParticleIndices |
The constraint’s four particle indices (ParticleA..D). |
volumeConstraintIndex |
The single volume-constraint index to watch for a cut. |