class MAGES::Recorder::PointerClickEvent¶
Overview¶
An event that encompasses data for when a pointer click event is executed on a UnityEngine.UI.Selectable. More…
class PointerClickEvent: public MAGES::Recorder::ICapturedEvent { public: // properties double CreateTime; double CaptureTime; long CreateFrame; string Path; // methods PointerClickEvent(long frameCount, double captureTime, string path); };
Inherited Members¶
public: // properties long CreateFrame; double CreateTime; double CaptureTime;
Detailed Documentation¶
An event that encompasses data for when a pointer click event is executed on a UnityEngine.UI.Selectable.
Properties¶
double CreateTime
Gets the estimated time (wall-clock time) when the event was created (NOT captured).
double CaptureTime
Gets the estimated time (wall-clock time) when the event was captured.
long CreateFrame
Gets the frame the event was captured on.
string Path
Gets the game object path of the pressed game object.
Methods¶
PointerClickEvent(long frameCount, double captureTime, string path)
Initializes a new instance of the PointerClickEvent class.
Parameters:
frameCount |
The frame count. |
captureTime |
The capture time. |
path |
The path to the game object. |