class MAGES::Recorder::PointerClickEvent

Overview

An event that encompasses data for when a pointer click event is executed on a UnityEngine.UI.Selectable. More…

class PointerClickEvent: public MAGES::Recorder::ICapturedEvent
{
public:
    // properties

    double CreateTime;
    double CaptureTime;
    long CreateFrame;
    string Path;

    // methods

    PointerClickEvent(long frameCount, double captureTime, string path);
};

Inherited Members

public:
    // properties

    long CreateFrame;
    double CreateTime;
    double CaptureTime;

Detailed Documentation

An event that encompasses data for when a pointer click event is executed on a UnityEngine.UI.Selectable.

Properties

double CreateTime

Gets the estimated time (wall-clock time) when the event was created (NOT captured).

double CaptureTime

Gets the estimated time (wall-clock time) when the event was captured.

long CreateFrame

Gets the frame the event was captured on.

string Path

Gets the game object path of the pressed game object.

Methods

PointerClickEvent(long frameCount, double captureTime, string path)

Initializes a new instance of the PointerClickEvent class.

Parameters:

frameCount

The frame count.

captureTime

The capture time.

path

The path to the game object.