class MAGES::GameObjectDestroyListener

Overview

A component that listens for the destruction of the GameObject it is attached to. More…

class GameObjectDestroyListener: public MonoBehaviour
{
public:
    // properties

    System.Action Destroyed;
};

Detailed Documentation

A component that listens for the destruction of the GameObject it is attached to.

Properties

System.Action Destroyed

Gets or sets the action to be executed when the GameObject is destroyed.