class MAGES::GameObjectDestroyListener¶
Overview¶
A component that listens for the destruction of the GameObject it is attached to. More…
class GameObjectDestroyListener: public MonoBehaviour { public: // properties System.Action Destroyed; };
Detailed Documentation¶
A component that listens for the destruction of the GameObject it is attached to.
Properties¶
System.Action Destroyed
Gets or sets the action to be executed when the GameObject is destroyed.